Showing posts with label Stats. Show all posts
Showing posts with label Stats. Show all posts

Friday, April 27, 2012

WEAPON STATS

Range - The amount of spaces from which a unit with this weapon can attack.
Critical - The likelihood of landing a critical attack with this weapon.
Use - A measurement recording how often a unit has used this weapon. Once this stat is high enough any skills or abilities inherent to the weapon are transferred to the unit, allowing them to use those abilities with other weapons.

UNIT STATS

Vitality - The amount of HP (Hit Points) a unit has.
Ability - The amount of SP (Skill Points) a unit has.
Badge - The amount of BP (Badge Points) a unit has.
Speed - How quickly a unit moves during battle.
Mobility - How many spaces a unit may move on a map.
Attack - The strength of a unit's physical attacks.
Magic - The strength of a unit's non-physical attacks.
Defense - A unit's ability to defend against physical attacks.
Resistance - A unit's ability to defend against magic attacks.
Accuracy - A unit's likelihood of landing an attack.
Luck - A unit's ability to dodge attacks, to land a critical attack, to claim spoils from defeated foes, and for some attacks: the chances of robbing an enemy.